Walk it. Loop it. Own it.
TerraLoop turns real-world movement into a territory control game. Close a loop on foot, bike, or in a car and the ground inside it becomes your crew's land — encircle enemy zones to capture them whole, or cut across one to carve away a slice.
Cross-platform iOS + Android app — not yet published to the App Store or Google Play.
A real map. A real ledger. Real stakes.
Every loop is validated server-side, so territory is earned, not spoofed.
Loop-based capture
Close a loop and the enclosed area becomes territory. Encircle an enemy zone to take it whole, or overlap it to carve away a slice.
Crews & leadership
Join a crew, merge territory with teammates, and compete on a shared season ledger — with a real cost for jumping ship.
Seasons & leaderboard
Points persist across a season independent of the live map, so a raid on your land doesn't erase what your crew already earned.
Server-side anti-cheat
Speed, teleport, and GPS-spoofing checks run authoritatively on the server — the client is never trusted for the final call.
Live notifications
Get pinged the moment someone captures or raids your territory, a teammate joins, or the leaderboard shifts under you.
Walk, bike, or drive
Three movement modes, each with its own speed limits and area caps, so the game plays fair whether you're on foot or behind the wheel.
From a walk to a claim
Record a route
Start an activity and move — the app tracks your GPS route live while you walk, bike, or drive.
Close the loop
Bring your route back within 30 m of where you started. The server checks it's a real, valid closed shape.
Claim the ground
The enclosed area is credited to your crew — capturing, shrinking, or merging territory depending on who was standing there.
Every mode plays by its own rules
Walk
Up to 2 km² per loop
Bike
Up to 25 km² per loop
Drive
Up to 300 km² per loop
Questions, feedback, or a bug to report?
We're heads-down building TerraLoop for launch — reach out any time.